Board Game Engine/Creation
One of my dreams is to create and sell my own board game. Another one of my dreams is to create a digital world in which people can play as well as create.
Taking these two dreams and merging into one, I have decided to work on a board game engine, which my own board game that I will release will be built on. After iterating in virtual form, I plan to release it in physical form.
Project Deadline: 2030
To build up to this, I have constructed the timeline below.
2025-2026 Engine creation
until I get some of my favorite board games to work (privately)
2027 Board game creation
2028 Updates and iteration
2029 Physical release
2030 Engine release with editor
The technologies I will use are:
- Rust
- main language
- ash (Vulkan)
- drawing to the screen
- SDL3
- creating the screen and handling input